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Wing Order & Routes

Recommended Route for Magicka Builds

Hunter's Grotto (1st) → The Wounding (2nd) → The Brimstone Den (3rd). Grants the Grappling Bow first so you can grab the Essence of Mysticism (+5,000 to +10,000 Max Magicka) right at the beginning of The Wounding, followed by +10,000 Max Health in Brimstone.

Recommended Route for Stamina Builds

The Brimstone Den (1st) → Hunter's Grotto (2nd) → The Wounding (3rd). Grants Brimstone Orbs first so you can cross the lava in Hunter's Grotto to collect the Essence of Endurance (+5,000 to +10,000 Max Stamina) immediately, while keeping The Pyrelord on easiest 1st-wing health scaling.

Alternative Route for Maximum Early Health

The Wounding (1st) → The Brimstone Den (2nd) → Hunter's Grotto (3rd). Unlocks Wounding Portals first so you can immediately collect the Essence of Fortitude (+5,000 to +10,000 Max Health) in Brimstone, making the remainder of the arena significantly more forgiving.

Magma Queen

Lava Geysers

The Magma Queen teleports, leaving behind an erupting lava geyser that targets your position with continuous flame damage. Keep moving to minimize damage taken while locating the geyser.

Iron Atronach Core

Defeating an Iron Atronach drops a cooling molten boulder. Activate the synergy on the rock, aim directly at the active lava geyser, and activate the ability to plug it, extinguishing the flames and temporarily stunning the boss.

Daedric Portals

Red portals spawn Scamps and Daedroths throughout the fight. Cleave the Scamps with area abilities and eliminate the Daedroths quickly to prevent persistent fire breath cones.

Traversing Fire Walls

At 45% health, linear walls of fire sweep continuously across the arena from multiple directions. Reposition through the gaps between the flame waves to avoid taking heavy fire damage.

Notes

  • Defeating the Magma Queen unlocks the Brimstone Orbs traversal tool, granting temporary immunity to lava surfaces when struck.

Mynar Metron (Secret Boss)

Magma Shockwave

Mynar Metron slams his molten fists into the stone, releasing circular shockwaves. Block the initial impact or dodge roll through the expanding waves.

Radiant Heat

The boss radiates escalating flame damage across the chamber until defeated. Maintain damage shields and healing over time while burning down his health bar.

Notes

  • Defeating Mynar Metron grants the Empowered Brimstone boon, causing your Brimstone Fortification to radiate area flame damage to surrounding enemies.

The Pyrelord

Flame Spout Aura

The Pyrelord raises his greatsword and surrounds himself with an orange fire shield while launching three rotating flame spouts and fireballs. Circle clockwise around him to stay between the rotating beams and avoid standing inside his melee aura.

Superheat

The Pyrelord plunges his blade into the floor, flooding the entire arena platform with scalding magma. Move immediately to the circular stone platforms, the western coal pit, or strike a Brimstone Orb for lava immunity.

Fire Colossus Summon

At 70% and 30% health, the Pyrelord summons a Fire Colossus. Prioritize and eliminate the colossus swiftly before its heavy cleaves overlap with boss mechanics.

Burning Greatsword

The Pyrelord charges heavy physical strikes that inflict burning damage over time. Block the strike or dodge roll through the swing to prevent heavy damage.

Notes

  • Extinguish or absorb the corner flame spouts during the Superheat phase before the boss absorbs them, otherwise his attacks become permanently empowered with fire damage.

Shade of the Grove

Blessing of the Grove

The active Lurchers are completely immune to all incoming attacks without the Blessing of the Grove. Eliminate Blessed Spriggans immediately to claim the buff.

Spriggan Drain Tether

Blessed Spriggans cast a green tether attempting to steal back your Blessing. Bash or use an interrupt ability immediately to sever the channel.

Triune Lurcher Awakenings

Marbana, Rofsuta, and Saagranth awaken sequentially at shared health thresholds of 80%, 60%, 50%, 30%, and all three together at 15%. Dodge roll ground stomps and poison cone sprays.

Dire Wolf Summons

Packs of Dire Wolves spawn during lurcher transitions. Cleave them down quickly before their pounce attacks can pin you.

Notes

  • Defeating the Shade of the Grove unlocks the Grappling Bow traversal tool, allowing you to soar across chasms and reach high ledges.

Leptfire Keeper (Secret Boss)

Pillar Shift

The Leptfire Keeper teleports between six elevated stone pillars across a bottomless pit. Grapple rapidly between perches to close the distance and engage him.

Molten Volley

The boss channels fiery barrages onto your current platform. Block the incoming damage or grapple to an adjacent pillar to escape the target area.

Notes

  • Defeating the Leptfire Keeper grants the Empowered Grapple boon, providing the Hunting Speed movement boost whenever you use the Grappling Bow.

Rahdgarak

Color Attunement Shield

Rahdgarak wreathes himself in fiery orange or frosty blue energy, gaining complete invulnerability while standing on a platform of matching color. Grapple to an opposite-colored platform to lure him across and remove his damage barrier.

Reach Channeler Inferno

At 65% and 30% health, four ghostly Reach Channelers begin a 50-second ritual to ignite opposing platforms. Grapple to each platform in turn and bash or interrupt every Channeler before platforms burn permanently.

Minotaur Leap and Charge

Rahdgarak leaps onto platforms with a heavy impact knockback. Block the impact and avoid standing near platform ledges.

Elemental Phantoms

Rahdgarak summons Moonlight and Luminous archers that drop frosty or burning ground effects. Cleave them down with area damage.

Notes

  • Do not remain on a platform engulfed in fire from an uninterrupted Channeler, as the flame damage is lethal within two seconds.

Zakuryn the Sculptor

Construct Slam Shield Break

Zakuryn protects himself within an impervious barrier. Position the Flesh Abomination beside Zakuryn so its lightning ground slam hits the boss, shattering his shield.

Dual Execution Balance

Balance damage evenly between Zakuryn and the Flesh Abomination. If either dies first, the surviving enemy enrages, restores half their health pool, and deals doubled damage.

Shock Rifts and Banekin

Portals spawn swarms of Banekin and expanding shock waves. Cleave the adds with area damage before shock circles overlap.

Notes

  • Defeating Zakuryn the Sculptor unlocks the Wounding Portals traversal tool, allowing you to enter shadow corridors to cross void chasms.

Xobutar of His Deep Graces (Secret Boss)

Shadow Portal Retreat

At 50% and 40% health, Xobutar vanishes into connected sealed chambers. Use the Wounding Portals to navigate through the corridor and reach him again.

Vampiric Totems

In the secondary chamber, Xobutar summons two Vampiric Totems that heal him for over 10% maximum health per tick. Destroy both totems immediately before damaging the boss.

Notes

  • Defeating Xobutar grants the Empowered Teleportation boon, summoning a Bound Chillfiend to fight beside you during Wounding Portals and Iozuzzunth.

Iozuzzunth

Cold Fire Breath

Iozuzzunth sweeps waves of blue cold-fire across the arena. Stay mobile and bait the flame waves into active Sentinels to damage and destroy them.

Upper Watcher Platforms

At health thresholds, Iozuzzunth gains an impervious shield while Watchers channel from upper ledges. Synergize the portal to travel upstairs, burst the Watchers down, and drop the boss's shield.

Sentinels of Debilitation and Dissipation

Floating eye Sentinels spawn to snare your movement and drain health. Direct Iozuzzunth's cold-fire onto them or burst them down swiftly.

Abyssal Stomp

Iozuzzunth rears back and slams his claws into the ground, sending forward a heavy shockwave. Block or dodge roll to avoid heavy physical damage.

Maebroogha the Void Lich

Void Tether Ring

Maebroogha summons a ring of linked Void Shades that constricts toward the center of the arena. Touching the tether is instantly lethal. Focus down a single Shade immediately to create a gap and escape before the ring collapses into a lethal Void Trap explosion.

Void Eruption Islands

At 10% health, Maebroogha channels an arena-wide lethal wipe. Grapple to one of the three floating islands, enter the Void Step portal, and burst down the Void Miniboss before Maebroogha regenerates her health.

Bound Shade Colossus

Four Shade Colossi surround the perimeter. Avoid splashing area damage on them prematurely, and if awakened, burn them down before their heavy ground smashes overlap with the Void Tether.

Void Flameshapers

Adds returning from the Void, especially Flameshapers, channel a devastating fire barrage that deals lethal damage within seconds. Bash or interrupt them immediately.

Void Rots

On Veteran difficulty, toxic Void Rots explode on death leaving expanding black puddles of void corruption. Kite them away from the arena center.

Notes

  • Entering the Void islands permanently releases their add types into the main fight. It is widely recommended to clear the Hunter or Wounding island first and leave the Brimstone island for last so Void Flameshapers appear only during the final burn.