Lich Crystals
All: He spawns crystals around the room; a chain rises and then a burst erupts. It is easy to see; step out of each effect.
Flying Skull
All: He channels and fires a skull projectile at a random player, looking directly at the target. Dodge-roll as it reaches you; a miss deals very high damage and a knockdown, and can be instantly lethal. Spread out slightly so everyone can see who is targeted.
Teleport Blast
All: He teleports onto a random player, then a large spreading effect erupts from his feet. The instant he vanishes, move well away; one dodge may not be enough.
Ghosts
Tank: Each time he teleports to the ghost figures he releases two ghosts. On Normal, hold them and let the group kill them before the next pair.
Dps: On Normal, kill each pair of ghosts before the next arrives, or you are overwhelmed.
Taking the Sword (35%)
All: At 35% health he takes the central sword and stuns the whole group, then holds a random player in the air and drains them. The target activates the synergy to resist; everyone else breaks his damage shield to release them. Afterward he fights with the sword: heavy melee and random charge attacks (block if aimed at you). He may repeat the drain behind another shield.
Ghosts (Hard Mode)
All: On Hard Mode, do not kill the ghosts: the tank pulls them aside and the group avoids damaging them. Four ghosts must be alive when Nerien'eth reaches 35% health, so hold back boss damage if needed to avoid pushing past that point early. Kill the ghosts only once he takes the sword.