Cleave
Tank: Block her frontal cone and keep her facing away. Anyone caught by it is knocked back, scattering the group.
Tank: Block her frontal cone and keep her facing away. Anyone caught by it is knocked back, scattering the group.
All: She spins her weapon in a small circle around herself. Step out until it ends, without running off. It is usually followed by a heavy attack or uppercut that the tank should block.
All: If a player strays too far she jumps and lands on them. Stay close to the boss and it does not happen.
Tank: She starts with three small Spriggans. Pull them onto her, facing away.
Dps: Clear the three minions with the boss using area damage, and interrupt them if they try to heal, though they die almost instantly regardless.
All: She channels a heal on herself and her minions, with a clear hands-raised tell. Interrupt it.
All: Stray too far and it chains you back in and briefly holds you. Minor on its own, but dangerous just before Burst. Stay close unless a mechanic forces you out.
All: Every few seconds it buries its head and a large effect spreads from the centre of the room. Move out as it expands, and back in once it has gone. Unblocked, it removes roughly 90% of a DPS or healer's health and can kill outright.
Dps: Small Stranglers spawn and attach healing beams to the boss. Kill or interrupt them. Multiple stacking beams stall the kill, so prioritise them if your damage is low, then return to close range before Vine Pull.
Tank: He starts surrounded by melee, archer and healer Orcs. Gather as many as you can onto him.
Dps: Kill the healer adds first, as they heal the rest, and interrupt their casts, then clear the pack with area damage.
Tank: Block his heavy attack on the aggro holder, or take a knockback.
All: He places a ground effect. Step out of it.
Tank: Block his heavy attack on the aggro holder to avoid the knockback.
Dps: When attacking from behind, watch for the tail swipe. Block it or step out of its arc.
All: He roars, creating an effect around himself. Step out of it.
Hard Mode: Invoke the Scroll of Glorious Battle before the fight (achievement: Canonreeve Reaver).
All: A weak frost damage-over-time effect on anyone standing close to her. The damage is negligible, but it is the tell that Poison Bolt is coming next.
All: She turns to face a random player, which the taunt does not prevent, and channels a bolt at them. If it is you, dodge-roll as she casts: a clean dodge negates it entirely, while a hit deals very high damage plus a damage-over-time effect that kills most non-tanks. Return to your position afterward rather than sprinting around. This is why the group holds a spread triangle.
All: A small effect appears on or near a player and hands reach up to pull them in and stun them. Do not stand in it.
Tank: A small effect spawns four skeletons. Chain or taunt them onto the boss. They also use heavy attacks.
Dps: Clear the four skeletons quickly with area damage while holding your position. Block their heavy attacks if they are on you.
All: A large, clearly visible expanding effect. Be outside it before it finishes, or a DPS or healer is instantly killed; a tank survives but is knocked back. Move back in as soon as it clears.
All: Hard Mode adds no new mechanics: more health and harder hits. Dodging Poison Bolt and clearing the Blast become mandatory.