Horn Burst
Tank: A charged attack that deals very heavy damage around the target. Block it, and everyone else stays clear of the tank.
Static Charge
Dps: Tarcyr channels Static Charge, an unavoidable shock hit on the whole group. Interrupt it before it finishes.
Rapid Frost
Healer: A frost effect follows the tank around, dealing damage over time. Only healing mitigates it, so keep the tank at high health.
Hyper Awareness
All: Ghostly projections of Tarcyr home in and stun on contact. Keep some distance and Break Free quickly if you are caught.
Conflagration
All: Tarcyr charges across the arena, leaving a trail of fire behind him that deals heavy ramping damage over time. Step out of his path and stay clear of the fire trail.
Bloodscent Butchers
All: Two Bloodscent Butchers spawn periodically, using a heavy Sunder attack and pinning a random player before a lethal strike. Interrupt the pin or activate the rescue synergy on the pinned player, and kill both adds quickly.
Hunt Phase: Shrouding Mist
All: At the start of the fight and at 80%, 50%, and 20% health, Tarcyr vanishes into Shrouding Mist. Crouch into stealth immediately; breaking stealth or being hit by an effect launches you into the air for heavy fall damage, and three launches in a single hunt phase is fatal.
Hunt Phase: Wisp Synergy
All: Follow Hanu's wisp and activate the synergy where it lands, three times per hunt phase, to reveal the boss again.
Hunt Phase: Stampede
All: Ghostly versions of Tarcyr run wall to wall during the hunt. Contact stuns you, so stay out of their path.
Hunt Phase: Chilling Pylons
All: Icicles spawn under your feet during the hunt. Keep moving to avoid them.
Hunt Phase: Proximity Jolt
All: From the second main hunt phase onward, two players are marked with a shock ring. If it touches a third player, both marked players take damage and are teleported. Everyone else stays clear of them.
Hunt Phase: Fiery Torrent
All: In the final hunt phase, roaming flame effects cover the floor. Watch for effects beneath you.