Feasts
Dps: Healing orbs spawn where he started and drift toward him wherever he is. Kill every one before it reaches him, or he heals a large amount. On Hard Mode he starts at 5 million health, so nothing can be allowed through.
Ghost Fire
All: He raises his sword and places four fire pools on the ground one after another. Step out a little at a time, or dodge clear. Do not run off.
Heavy Blow
All: His heavy attack, marked by a white and yellow body flash, hits extremely hard. Block it. An unblocked DPS dies; a tank takes very high damage. If it is coming at you, block regardless of role.
Magic Bolt
All: After Ghost Fire or Heavy Blow he throws a fast fireball at a random player, which is almost certainly fatal. Whenever he raises his sword for Ghost Fire or winds up Heavy Blow, hold block until you see the bolt cast, then react.
Hard Mode
All: Hard Mode adds no new mechanics: he starts at 5 million health and everything hits harder. Feast control must be perfect, and no one can afford to take a Heavy Blow or Magic Bolt.